CLEVER
POWER
2
ABILITY
Put a card from a space OR the loop on the top OR the bottom of the deck.
LORE
Mischief and trickery are the two tenets that CLEVER lives by. Stopping the plans of others or stealing those plans for yourself are sure ways to throw your enemy off-balance, so CLEVER often tries to remain unassuming and harmless, waiting to strike at the most opportune moment.
CLARIFICATION
None